- 1 day ago
- 2 days ago
Read The AV Club’s guide to all 30 Mario Kart 8 characters. They call it a “review” but it’s more of a comedy piece. Highlights below:
- Luigi has become the personified answer to the question, “What if Mario were kind of an asshole?” And this is awesome.
- Peach and Daisy are girls. Rosalina is a woman.
- Yoshi is Jar-Jar Binks done right.
- what the hell is Lakitu doing down on the racetrack? It’s an enormous conflict of interest.
- I choose to believe that Toadette’s pigtail balls are made of cake.
- Baby Rosalina looks like she’s ready to cut someone, and she frightens me.
- The entire word for “bad” is right in the guy’s name! Those years of Japanese study were certainly worth it to understand this joke, I tell myself.
- 2 days ago
Dark Witch’s Story - Chronicle 2D ACT on 3DS in Japan ⊟
Yep, that’s the title. This is a doujin/indie game by circle INSIDE SYSTEM, featuring a composer from the new fighter Under Night In-Birth, and an artist involved with Gaist Crusher. Kinda neat to see doujin-type stuff making it onto 3DS eShop!
I’m also into the look of this game in general. Cute sprites, and kind of a Mega Man-but-also-Kid-Dracula gameplay vibe. It’s out August 6 in Japan.BUY Nintendo 2DS & 3DS/XL, upcoming games
oh! I want this! and 400 yen sounds quite reasonable! what is happening!Source: tinycartridge
- 3 days ago
May they be forever alone for their elitist douche-baggery.
I was recently interviewing the woman who founded Her Universe and we were talking specifically about women and geekdom. I asked about the rise of girls in geek culture and she very accurately corrected me: There is no “rise” of geek girls. We’ve always been here. Girls are just as nerdy as dudes are. Ladies have always been interested in sci fi and fantasy and video games - we just don’t talk about it a lot because men are assholes.
which came first: men being assholes about “geek” culture, or “geek” culture marketing itself as exclusively for men?
(obviously the marketing decisions were made by men, so maybe it’s moot)Source: dorkly
- 3 days ago
- 3 days ago
Yesterday, Grinding Gear Games posted a teaser detailing planned UI changes for their free-to-play RPG Path of Exile. In the current version of the game, the Health and Mana orbs on either side of the screen are framed by statues of chained, partially-clothed women; in the planned update, these statues would be replaced by unobtrusive reclining figures, inspired by classical sculpture.
Sounds good, right? The forums didn’t seem to think so. After thirty-nine pages riddled with complaints about the new statues (often casually sexist or homophobic), the developers posted a new screenshot. The chained women are back.
The old statues have been restored. We still intend to remove them in favour of ones that cover less of the health/mana orbs, but have moved this to a longer-term change. The new statues will have a classical Roman look that better fits with long term stylistic goals.
When the mods were asked about the logic behind the revision:
We changed it away from the new statues because we agreed with some of the feedback. We’re trying to be very clear that they’re going to change again in the future.
We listen to all our players. The forum only represents a small fraction of total players, but the feedback is absolutely taken on board. Having said that, some peoples’ behaviour in that thread was terrible.
It’s sad to see a community push back so hard against a minor change - particularly one that would dial back gratuitous sexualization, and make some players feel more comfortable. It’s possible that Grinding Gear Games will follow through in later updates, but given that the prevailing argument was simply "I preferred the slave girls", this sets a discouraging precedent.
This story is based on a tip from one of our readers! If there’s an issue you think FNVG should cover, you can find our contact information on the About page.
christ, the “slave girls” take up a tiny corner of the screen, who needs them there at all? who would get ANGRY about a few shifted pixels in the corner of the UI to the point of throwing a temper tantrum? And why would the developers fold?Source: fucknovideogames
- 5 days ago
"Questions about violent entertainment gained new urgency in May, when Elliot O. Rodger, 22, killed himself and six others in Isla Vista, Calif., after writing a manifesto, “My Twisted World,” in which, among other things, he portrayed himself as having been immersed in “Halo,” the shooter game."
this quote is from a bizarre New York Times article on Comic Con and, I’m sorry, I must have missed something: has the conversation surrounding Eliot Rodger really skipped past gun laws and rape culture and gone straight to VIDEO GAMES?
how the fuck does that work? how do you ignore a man’s public rage and contempt for women only to decide “clearly the culprit in this crime was Halo.”
is misogyny so acceptable in America that the media will bend over backwards to find a different motivation for murder, no matter how illogical?
I am not here to dismiss any arguments over violence in media (I’m concerned about it myself) but that concern comes from an artistic viewpoint. I’d like to see more media, particularly video games, explore stories that don’t involve non-stop killing, because I want to see fresh ideas. And sure, I’m disappointed that violence is so celebrated in games. But Jesus CHRIST how do you draw a line from cosplayers at Comic Con to mass murderers?
Comic books, movies, video games, and combinations of all three of those things (synergy!) are big business. BIG business. This stuff is popular all around the world. It has been for decades. If there was a direct causality between media violence and real violence, we’d be hip-deep in imitation murders by now, and by “us” I mean the entire world.
You want to talk about media and Eliot Rodger, how about we talk about sexism in the media? Like the fact that women in media are typically there to serve as a MacGuffin for the hero to rescue? Like the fact that media tells men - particularly young men - that having sex with a woman is their reward for being “nice”?
But sure, three cherry-picked white men from a sickening number of shootings in the United States played video games, so let’s study violent entertainment more.
- 5 days ago
- 6 days ago
For the next few weeks we’ll be posting some more gifs of N++ gameplay. Here’s another Co-op multiplayer level, same colour scheme (don’t worry, we’ll show you some more soon), in two attempts, so you can get more of a sense of what playing the game is really like. Well, sort of — you’ll probably die a lot more than this, but it’s a start :)
In this level, each player has their own part of the level to traverse. Player 1, on top, can collect gold while they cheer on Player 2, below, and wait for either impending doom or success. Player 2 has really got to hustle here, there’s no room for error!