Im sorry anita has not been playing games since she was a child, she is using video games to further her agenda. because she knows that if it seems like she enjoys video games it would make her opinion worth something. but she doesn’t
At this point I was going to walk away, but I’m not. Instead I’m reblogging this to show everyone what we’re up against: sexism among “gamers” is worse than sexism in the games themselves.
Here’s a guy (boy?) who’d rather believe that feminists are out to get video games to “further their agenda” rather than listen to anything they have to say. He’d sooner believe the harassment campaign against Anita Sarkeesian than believe her own words. Logic be damned: she hates video games so much that she’s spending years of her life playing them, researching them, and critiquing them on the internet.
This hits home for me because, as I’ve said before, the Internet ganged up on my friend Dina in a similar fashion: she got a job at a Japanese game company and the Internet decided, based on assumptions and misinformation, that she:
- slept her way into the company
- didn’t know enough about video games
- hated Mega Man
- was going to ruin games with her “feminist agenda”
…so dudes on the Internet, like they did when Anita launched her Tropes vs Women in Video Games Kickstarter, responded with harassment and threats of violence. When she defended herself by offering up examples of her favorite games, she was dismissed out of hand as a fake. But it had nothing to do with her gender, right fellas?
THIS KEEPS HAPPENING AND IT IS FUCKED UP BEYOND REASON. Women play video games. They’ve done so for decades. So why are women who play games always ridiculed as outsiders? Maybe it’ll take a “Gamers vs Women” video collecting all these examples before we do something about it, but I’m sick and tired of seeing women fall under fire like this.
I’m preaching to the choir at this point but I’ll say it anyway: if you’re rushing to defend video games from an “agenda,” you’re either being misled or you’re delusional. The people who are most concerned about objectionable content in video games are the people who play them (and make them). Headline-seeking opportunists exist but they come and go, and their arguments never amount to much beyond “ban games.” The rest of us, men and women, are trying to have a conversation about what games mean and where they can go.
If Anita Sarkeesian’s videos were nothing more than rants or suggested video games were inherently damaging to players, her kickstarter would have failed and no one would care about what she had to say. Instead, she’s making well-produced, well-researched, well-paced (if a bit long) videos outlining problematic content in games. You don’t have to agree with her but when you resort to this crap, it’s mean-spirited and, to paraphrase Lewis’ Law: complaints about video game feminism justify video game feminism.Source: feitclub