Yesterday, Grinding Gear Games posted a teaser detailing planned UI changes for their free-to-play RPG Path of Exile. In the current version of the game, the Health and Mana orbs on either side of the screen are framed by statues of chained, partially-clothed women; in the planned update, these statues would be replaced by unobtrusive reclining figures, inspired by classical sculpture.
Sounds good, right? The forums didn’t seem to think so. After thirty-nine pages riddled with complaints about the new statues (often casually sexist or homophobic), the developers posted a new screenshot. The chained women are back.
The old statues have been restored. We still intend to remove them in favour of ones that cover less of the health/mana orbs, but have moved this to a longer-term change. The new statues will have a classical Roman look that better fits with long term stylistic goals.
When the mods were asked about the logic behind the revision:
We changed it away from the new statues because we agreed with some of the feedback. We’re trying to be very clear that they’re going to change again in the future.
We listen to all our players. The forum only represents a small fraction of total players, but the feedback is absolutely taken on board. Having said that, some peoples’ behaviour in that thread was terrible.
It’s sad to see a community push back so hard against a minor change - particularly one that would dial back gratuitous sexualization, and make some players feel more comfortable. It’s possible that Grinding Gear Games will follow through in later updates, but given that the prevailing argument was simply "I preferred the slave girls", this sets a discouraging precedent.
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christ, the “slave girls” take up a tiny corner of the screen, who needs them there at all? who would get ANGRY about a few shifted pixels in the corner of the UI to the point of throwing a temper tantrum? And why would the developers fold?Source: fucknovideogames